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Weekly Dev Update #178

22 November 2021Kee Jefferys

Hey y’all, 

Oxen Core

The core team continued working on wallet3, beginning a work in progress PR for transaction creation, which is one of the more complex processes needed for wallet functionality, so we are creating extensive documentation for our implementation.  


The Lokinet team spent most of the week working on the Session open group server. We tagged and released 0.9.8 last week with a whole bunch of updates (see last week's blog post), and the network is running well with it deployed. We recommend all SN operators update their service nodes to it as soon as possible in order to reduce resource usage and improve network performance.


The Session team continued focusing on webRTC calls, specifically syncing call acceptance and denial across multiple linked devices. The team is now conducting a second round of internal testing of calls to identify and fix remaining bugs, but we are now getting very close to a feature which is ready for release. The Session desktop team also integrated a new automated integration testing framework called Playright, which should allow us to catch regressions in new releases.

Session Android 

Session Desktop 

Session iOS 

Session PySOGS

We continued putting a great deal of work into PySOGS this week, focusing our efforts mainly on scalable spam prevention — which has become an issue for a few open group operators. We are hoping to switch over the official SOGS (Session, Lokinet, Crypto, and Oxen rooms) to PySOGS this week, and assuming all goes well, this should give us the confidence to the recommend the upgrade for all open group operators. 



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