What is Oxen?
Why buy $OXEN?
How do I stake $OXEN?
Who uses Oxen?
What can be built?
Session & Lokinet
Get involved
Weekly Dev Update #88

Weekly Dev Update #88

17 February 2020Admin

Hey Y’all,

Last week we continued patching Session bugs related to message sending and multi-device, which culminated in a new round of cross-platform Session client releases. The Loki Core team merged the first parts of LNS, which is slated for release in about a month. The Lokinet team continued working on Lokinet 0.7.0, with the aim that 0.7.0 will be ready in time for the aforementioned Loki Core release.

Loki Core


If you’re on our Discord you can catch Jeff, the lead developer of LLARP, live streaming as he codes at https://www.twitch.tv/uguu25519. He typically streams on Tuesday mornings, 9am – 12pm Eastern (US) time.

What went on last week with Lokinet: we launched the bulk of the Lokinet changes (publishing updates, introset blinding, and RC propagation via gossiping) onto the Loki testnet this week. We still have one remaining issue to track down, involving how clients handle introset expiries and handover to updated introsets, but that is the final core Lokinet issue for 0.7.0.

PR Activity:


Session iOS

Session Android

Session Desktop

Loki MQ

Loki MQ is a communications layer for various components that allows more efficient and reliable communication. It is an enhancement of the “quorumnet” code added in Lokid 6.x, which is currently used for SN-to-SN communication for Blink transactions, and also for Service Node deregistration voting, with various additions to support using it for Service Node proxying and other communication channels between various loki components (e.g. Session-to-storage server; storage-server-to-storage-server; wallet-to-node; etc.).

  • Minor bug fixes

  • WIP – minor redesign of non-SN client-server connection handling so that lokimq can be better used for ordinary RPC connections.



You've got mail!

Sign up to our newsletter to keep up to date with everything Oxen.